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Tag: worker placement

Episode 40 — Gigantify the Idiotic Stupefyer and Run

Episode 40 — Gigantify the Idiotic Stupefyer and Run

WhatsHeBuild_0006There is always special satisfaction in grabbing an item off a clearance table and finding it to be something of real value. Even better when said item is a worker placement game that you will be able to enjoy many times over.

What’s He Building in There? is such a game, a fairly straight forward exercise in placing workers, but with a theme that makes us smile as we place them. Find out just how much fun we had building our doomsday machines in this week’s episode.

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Episode 31 — Send Your Complaints to Brian Williams c/o NBC News

Episode 31 — Send Your Complaints to Brian Williams c/o NBC News

wood (1 of 1)This is the episode in which we tell you, dear listener, what games you can get to the table when gaming with your casual or non-gamer wife.

Though we specify “wife”, we would expect that the strategies contained herein would also work with non-gamer husbands and partners, but as the only married people on this podcast are men, we only have experience with wives, hence the specificity of . . . ah hell, just apply these ideas to anyone you know and if it doesn’t work, see title above.

Thank you for your support.

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Episode 10 — Intelligent Dice and Adorable Commodities

Episode 10 — Intelligent Dice and Adorable Commodities

Euphoria_0056Jim loses his bet that we wouldn’t make it to episode 10.  We solve the mystery of the infamous Segway death.  And we discuss our first Kickstarter game, which propels us into a dystopian future that makes utopias look pretty lame.

Plus, we give Canadians heck for sending us their garbage musicians while keeping the good stuff for themselves.

Where else will you hear “the commodity tokens are adorable.”

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Episode 1 — Francis Drake and the Opening Day Jitters

Episode 1 — Francis Drake and the Opening Day Jitters

FDrakeIn our first episode we discuss the merits of the Peter Hawes designed Francis Drake. We take a look at the stellar components and discuss the trend toward higher quality swag in current board games. Has anyone else noticed that the price of admission has also increased?

We stumble around a bit as well, being that it’s our first cast and all.

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