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Episode 11 — There are Spots on the Board Where You Place Stuff

Episode 11 — There are Spots on the Board Where You Place Stuff

RussianRailroads_0013Beware, low energy conversation ahead!

The dog days of August are an exaggeration.  It’s the dog days of February that really get ya, and as our energy wanes we attempt an intelligent and critical discussion of Russian Railroads.  We attempt.  Yes, attempt.

Maybe Monday night isn’t the best time to attempt things.

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Episode 10 — Intelligent Dice and Adorable Commodities

Episode 10 — Intelligent Dice and Adorable Commodities

Euphoria_0056Jim loses his bet that we wouldn’t make it to episode 10.  We solve the mystery of the infamous Segway death.  And we discuss our first Kickstarter game, which propels us into a dystopian future that makes utopias look pretty lame.

Plus, we give Canadians heck for sending us their garbage musicians while keeping the good stuff for themselves.

Where else will you hear “the commodity tokens are adorable.”

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Episode 9 — Tash-Kalar: Brain Breaking Wizardy Chess

Episode 9 — Tash-Kalar: Brain Breaking Wizardy Chess

TashKalar_0012Would you rather fight 100 duck-sized bone catapults or one bone-catapult-shaped duck?

Or, as an alternative to dying either way, would you rather listen to this podcast?   “Just look at those bones in the middle there.”

All in All a very difficult decision, one similar to the decisions that will break your brain in Vlaada Chvatil’s latest invention.  All of this is discussed within.

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Episode 8 — Zoning Laws and Ambitious Plans

Episode 8 — Zoning Laws and Ambitious Plans

The Capitals_0002It’s a rainy night in Portland.  It’s toward the end of a long week, and it’s getting late.  Energy levels are low and we are far from progressing to our next power plant upgrade.

But we push forward and fight through the dead air.  We will not be defeated.  We will discuss this beast called The Capitals.  We will conquer a wonky rule book and fiddly mechanics, and we will be the better for it.  For this Capital can be beautiful.

We had more podcasts recorded than Tuesdays in January, so please enjoy this special mid-month release.

** CorrectionContrary to a story related in this podcast, the inventor of the Segway is alive and well.  However, said device is responsible for an ironic death and we’ll uncover that mystery in episode 10 (or if you’re impatient and need to know, well, there’s this thing called the internet).

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Episode 6 — Caverna: You’ll Take What Your Given and Like It

Episode 6 — Caverna: You’ll Take What Your Given and Like It

CavernaYou run a family of discs.

You send your farmer discs out to the fields to plant crops and tend to the sheep, and you send your interior designer discs into the cave to create the dwelling of your dreams.  You can send your more nomadic discs off on wild adventures.  Some discs will sneak off and then bring back baby discs, which gives you more discs to do your bidding.

In the end, if your discs do your bidding well, you reap the rewards.  Oh, and there are dogs too.  And they chase your sheep.  And donkeys.  Yes donkeys.

It has come to my attention that the term discs should read dwarves; however, I am too lazy to go back and change it, so you can use your imagination to correct the text above, you know, like when sending your discs on an adventure.

P.S.  We really do like this game.  I think.

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Episode 3 – Trains vs. Bruges: Oh It’s On!

Episode 3 – Trains vs. Bruges: Oh It’s On!

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Do you like deck builders or point salad games?

We take a look at two of this year’s filler games that have a little more fullness than a filler.  As the argument develops as to which of these games is deserving of your time and money, we also try to determine whether or not each of these games should be classified as filler.

We might even come up with a new term while we’re at it.

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Episode 1 — Francis Drake and the Opening Day Jitters

Episode 1 — Francis Drake and the Opening Day Jitters

FDrakeIn our first episode we discuss the merits of the Peter Hawes designed Francis Drake. We take a look at the stellar components and discuss the trend toward higher quality swag in current board games. Has anyone else noticed that the price of admission has also increased?

We stumble around a bit as well, being that it’s our first cast and all.

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